In the Arcanum Imperium[]
The Witch's Grove:[]
The Witch's Grove is a hidden sanctuary located deep within the wilderness, where the Silverthorne Coven of witches resides. This mystical city-state is concealed by powerful nature-based magic, making it invisible to those who do not possess the sight to see it. The witches of the Silverthorne Coven draw their nature power from pacts with wild one nature spirits.
- Pacts with Nature Spirits: Within the Witch's Grove, the witches form sacred pacts with nature spirits from the Spirit World. These spirits are wild ones who have chosen to forge bonds with the witches, sharing their elemental magic and wisdom in exchange for protection and reverence.
- Elemental Magic: Each witch in the Coven aligns with a specific element represented by a nature spirit. Some draw power from the spirits of earth, shaping stone and soil to their will, while others commune with the spirits of water, controlling rivers and rain. There are also witches who form pacts with the spirits of air, becoming masters of wind and storms, and those who bond with fire spirits, wielding flames with precision.
- Protection of the Grove: The witches use their elemental magic to protect the Witch's Grove from intruders and harm. The wild one nature spirits serve as guardians of the sanctuary, ensuring that no harm befalls their chosen allies.
- Harmony with Nature: The Witch's Grove is built in perfect harmony with the natural world. Witches and nature spirits work together to maintain the balance of the Grove, ensuring that every tree, river, and creature thrives under their care.
- The Great Oak Council: Witches gather in the Great Oak Council, a sacred grove where decisions affecting their lands are made. The council is presided over by the Elder Witch, the most powerful and respected member of the Coven. It is here that pacts with new nature spirits are formed and important matters are discussed.
- Healing and Guidance: The witches of the Coven often venture out into the mortal realm to offer their healing and magical services to those in need. They also serve as guides for travelers, helping them navigate the wilderness and avoid dangers.
- Balance and Wisdom: The Witch's Grove is a place of balance, where witches learn to harness the power of their nature spirits without upsetting the equilibrium of the natural world. The wisdom passed down through generations emphasizes the importance of respecting nature and living in harmony with it.
The Witch's Grove, with its pacts with wild one nature spirits, remains a sanctuary of wisdom, healing, and balance within Arcanum. The witches, guided by their sacred bonds and elemental magic, continue to protect and nurture the natural world while offering their guidance to those who seek it.